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NERF Revoltinator Zombie Strike Toy Blaster with Motorized Lights Sounds & 18 Official Darts for Kids, Teens, & Adults

4.5 4.5 out of 5 stars 3,213 ratings

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Purchase options and add-ons

  • Power shock lights and sounds: the revolving blaster electrifies the zombie-fighting fun with power shock lights and sounds
  • Motorized blasting: rev up the motor and pull the trigger to shoot 18 darts in a row With rapid-fire motorized blasting from this Nerf zombie Strike blaster
  • 18 Nerf zombie Strike darts: blaster includes an 18-dart clip and 18 official Nerf zombie Strike Elite darts that are designed for distance and constructed of durable foam with flexible, hollow tips
  • Tactical rails: This toy zombie-battling blaster has 2 tactical rails so you can customize it with Nerf zombie Strike accessories (Each sold separately)
  • Shock The Zombies: gear up and get ready to shock The Zombies with the electronic lights, sounds, and dart-firing power of the Nerf zombie Strike revoltinator blaster

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NERF Revoltinator Zombie Strike Toy Blaster with Motorized Lights Sounds & 18 Official Darts for Kids, Teens, & Adults

NERF Revoltinator Zombie Strike Toy Blaster with Motorized Lights Sounds & 18 Official Darts for Kids, Teens, & Adults


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Product Description

The Zombie fighters created a way to generate power -- and they tricked the zombies into running it! Electrify the zombie-fighting fun with the revolving blaster that has power shock electronic lights and sounds. When you power It up and fire, lights flash and glow in different places on the blaster, and it makes revving, blasting, and sparking sounds. This toy blaster comes with an 18-dart clip and 18 darts, giving you plenty of firepower to go up against the zombies. The blaster is motorized, so you can rev it up and shoot all 18 darts in a row With rapid-fire blasting. The 18 official Nerf Zombie Strike elite darts are designed for distance and constructed of durable foam with flexible, hollow tips. Two tactical rails let you customize the blaster with Zombie Strike accessories (Each sold separately). shock The zombies with the sights, sounds, and power of the Nerf Zombie Strike revoltinator blaster!

nerf and all related properties are trademarks of Hasbro.

Important information

Safety Information

Ages 8 and up CAUTION: Do not aim at eyes or face. TO AVOID INJURY: Use only with official NERF darts. Other darts may not meet safety standards. Do not modify darts or dart blaster. WARNING: CHOKING HAZARD - Small parts may be generated. Not for children under 3 years. Demo batteries included. Requires 4 AA alkaline batteries (not included).


From the manufacturer

nerf zombie strike revoltinator gun; revoltinator nerf gun; nerf zombie strike gun;
nerf zombie strike revoltinator gun; revoltinator nerf gun; nerf zombie strike gun;

Revoltinator Nerf Zombie Strike Toy Blaster with Motorized Lights Sounds and 18 Official Nerf Darts

The zombie fighters created a way to generate power -- and they tricked the zombies into running it! Electrify the zombie-fighting fun with the Revoltinator blaster that has Power Shock electronic lights and sounds. When you power it up and fire, lights flash and glow in different places on the blaster, and it makes revving, blasting, and sparking sounds. This toy blaster comes with an 18-dart clip and 18 darts, giving you plenty of firepower to go up against the zombies. The blaster is motorized, so you can rev it up and shoot all 18 darts in a row with rapid-fire blasting. The 18 Official Nerf Zombie Strike Elite darts are designed for distance and constructed of durable foam with flexible, hollow tips. Two tactical rails let you customize the blaster with Zombie Strike accessories (each sold separately). Shock the zombies with the sights, sounds, and power of the Nerf Zombie Strike Revoltinator blaster! Eyewear recommended (not included).

nerf zombie strike revoltinator gun; revoltinator nerf gun; nerf zombie strike gun;

nerf zombie strike revoltinator gun; revoltinator nerf gun; nerf zombie strike gun;

nerf zombie strike revoltinator gun; revoltinator nerf gun; nerf zombie strike gun;

nerf zombie strike revoltinator gun; revoltinator nerf gun; nerf zombie strike gun;

POWER SHOCK LIGHTS AND SOUNDS

The Revoltinator blaster electrifies the zombie-fighting fun with Power Shock lights and sounds

MOTORIZED BLASTING

Rev up the motor and pull the trigger to shoot 18 darts in a row with rapid-fire motorized blasting from this Nerf Zombie Strike blaster

18 NERF ZOMBIE STRIKE DARTS

Blaster includes an 18-dart clip and 18 Official Nerf Zombie Strike Elite darts that are designed for distance and constructed of durable foam with flexible, hollow tips

SHOCK THE ZOMBIES

Gear up and get ready to shock the zombies with the electronic lights, sounds, and dart-firing power of the Nerf Zombie Strike Revoltinator blaster

ZOMBIE-FIGHTING FUN

What's in the box

  • Includes: blaster, 18-dart clip, 18 darts, and instructions.
  • Looking for specific info?

    Customer reviews

    4.5 out of 5 stars
    4.5 out of 5
    3,213 global ratings
    Averages 67 FPS; lights, sounds, circuitry, 18 dart mag, motorized... Zombiestrike?
    5 Stars
    Averages 67 FPS; lights, sounds, circuitry, 18 dart mag, motorized... Zombiestrike?
    My ProChrono Digital chronograph measured the speed of the darts fired by this stock Nerf Zombiestrike Revoltinator blaster at an average of 67 feet per second (FPS) using Nerf Elite darts (it is capable of shooting any standard Nerf Elite darts; blue, green, white, orange, purple/ light blue, Accustrike, yellow Alphastrike, Waffle-tip, and assorted decorated darts). The standard average velocity of a Nerf Elite blaster is 70 FPS, so the Revoltinator is very close to being at that Elite par. Just by looking at it, I can tell it belongs to the Zombiestrike series of Nerf blasters. The blaster’s shell art is littered with hints at an improvised patchwork of makeshift items like batteries, wires, nails, rebar, circuitry, etc. that a scavenging survivor of the Zombie apocalypse might use to create a weapon to defend him or herself. There is what seems to be a grey flip-phone attached to the top rear of the blaster’s shell embossed with the message “Nerf... No Zombies.” I would have liked to have seen this part of the blaster light up with LEDs (Light Emitting Diodes), but oh well. The large triangular white and red electrical warning sign would otherwise look out of place on a Nerf blaster, but thanks to the Zombiestrike theme, it is hardly noticeable. Apparently the 18-dart magazine got the artistic makeover while still retaining that Nerf N-strike cross-compatibility with other blasters. The big difference with this Zombiestrike blaster is that it is a motorized flywheel blaster. The first Zombiestrike flywheel blaster was the RevReaper, but it did not appeal to many because of some accuracy issues (and exhaustion) brought on by it’s repetitive and often frantic and laboring pump-action operation. Like the Stryfe, the Revoltinator is a true motorized semi-auto blaster powered by 4 AA batteries (included). My testing included the Duracell batteries that it came with as well as fresh batteries and I have determined that the batteries it came with produced the same results as the fresh batteries. The great selling point of the Revoltinator is in the flashing lights and sounds when the rev-trigger (aka acceleration button) is pressed. The blue NERF logo flickers on in a very noticeable way and one of two things happen: either 3 LEDs in an orange wheel on the left and right sides of the blaster cycle (clockwise on the right side, counterclockwise on the left side) and then they speed up to suggest that some kind of energy acceleration is occurring, or four bright blue LEDs on the right side of the blaster (that look like spark plugs) flickering light slowly from left to right in sequence until all of them are pulsing together with synchronized intensity and in unison, refracting light against the textured-edged surface directly below them to create an impressive visual effect. The Revoltinator alternates between these 2 series of LEDs each time the rev-trigger is pressed. It also makes a shooting sound each time the main trigger is pulled, accompanied with corresponding lights that race forward across the top of the blaster. I must admit that the trigger pull does feel unusually labored, or at least gives more of a resistance than the trigger-pull of other semi-auto flywheel blasters. This may be knit-picky of me at this point, but the rev trigger and magazine release button both feel uncomfortable to press because of their edged textures. The ergonomics of the pistol grip is definitely something for users with larger hands to gripe about. It is stubby and has fake rebar and hoses connecting to the already short shoulder stock portion of the blaster. This makes for a tiny triangular space to put your thumb through when operating the blaster and it does get in the way of my wrist. There is a jam access door on the left side, but it can only open halfway and it slides loosely around until you close it completely with but a little detent at the lip to keep it shut. The battery tray is located in the grey ribbed (is it supposed to be a coil-over?) underbelly in front of the mag-well. There is a grey top handle with a Nerf tactical rail attachment point on it, reminiscent of the Modulus ECS-10 blaster, but facing the other way. I personally do not like it because it looks like it can turn but it is actually not designed to; It is a fixed piece and when you try to move it, it flexes like a cheaper plastic than I am used to seeing from Hasbro. There is another tactical rail located under the barrel, and that is another issue I simply must mention because I believe it should be a consideration of the Nerf engineers when designing their blasters. The length of the Revoltinator’s inner barrel tube is much too long. Judging from the placement of the motors to the end of the barrel, the dart must have to travel through a small tube for 13 and 1/2 inches. An entire Stryfe can fit in that 13 and 1/2 inch distance. With Nerf blasters, the longer a foam projectile has to travel through a tube, the greater the chances of it rubbing against the sidewalls, thereby transferring kinetic energy from the moving dart to the tube, effectively decreasing it’s inertia, resulting in what can be described as “barrel drag” which makes for slower dart velocities and shorter dart ranges. The fact that there is a Nerf barrel attachment point on top of this already long blaster indicates that the current Nerf design team does not care about this barrel drag issue at all. In conclusion, the list of shortcomings and complaints I have are long but are mostly minor things that can be overlooked when thinking about the end product. Focusing on the positives, the blaster works and has a strong enough velocity rating to compete with the rest of the Elite Nerf blasters. This is a fun blaster with great artistic and visual appeal that kids should appreciate. The interchangeable 18-dart magazine and motorized functionality are the perfect combination for “taking out hordes of Zombies,” or just competing in a Nerf war. Perhaps it is not mod friendly (a light voltage mod by the inexperienced would likely fry the Revoltinators sensitive LED and sound circuitry), but I anticipate that it will be well received in the Nerf community and especially by the young fans of the Nerf Zombiestrike line of blasters.
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    Top reviews from the United States

    Reviewed in the United States on August 18, 2019
    Product Packaging: Standard PackagingVerified Purchase
    The media could not be loaded.
     My ProChrono Digital chronograph measured the speed of the darts fired by this stock Nerf Zombiestrike Revoltinator blaster at an average of 67 feet per second (FPS) using Nerf Elite darts (it is capable of shooting any standard Nerf Elite darts; blue, green, white, orange, purple/ light blue, Accustrike, yellow Alphastrike, Waffle-tip, and assorted decorated darts). The standard average velocity of a Nerf Elite blaster is 70 FPS, so the Revoltinator is very close to being at that Elite par. Just by looking at it, I can tell it belongs to the Zombiestrike series of Nerf blasters. The blaster’s shell art is littered with hints at an improvised patchwork of makeshift items like batteries, wires, nails, rebar, circuitry, etc. that a scavenging survivor of the Zombie apocalypse might use to create a weapon to defend him or herself. There is what seems to be a grey flip-phone attached to the top rear of the blaster’s shell embossed with the message “Nerf... No Zombies.” I would have liked to have seen this part of the blaster light up with LEDs (Light Emitting Diodes), but oh well. The large triangular white and red electrical warning sign would otherwise look out of place on a Nerf blaster, but thanks to the Zombiestrike theme, it is hardly noticeable. Apparently the 18-dart magazine got the artistic makeover while still retaining that Nerf N-strike cross-compatibility with other blasters. The big difference with this Zombiestrike blaster is that it is a motorized flywheel blaster. The first Zombiestrike flywheel blaster was the RevReaper, but it did not appeal to many because of some accuracy issues (and exhaustion) brought on by it’s repetitive and often frantic and laboring pump-action operation. Like the Stryfe, the Revoltinator is a true motorized semi-auto blaster powered by 4 AA batteries (included). My testing included the Duracell batteries that it came with as well as fresh batteries and I have determined that the batteries it came with produced the same results as the fresh batteries. The great selling point of the Revoltinator is in the flashing lights and sounds when the rev-trigger (aka acceleration button) is pressed. The blue NERF logo flickers on in a very noticeable way and one of two things happen: either 3 LEDs in an orange wheel on the left and right sides of the blaster cycle (clockwise on the right side, counterclockwise on the left side) and then they speed up to suggest that some kind of energy acceleration is occurring, or four bright blue LEDs on the right side of the blaster (that look like spark plugs) flickering light slowly from left to right in sequence until all of them are pulsing together with synchronized intensity and in unison, refracting light against the textured-edged surface directly below them to create an impressive visual effect. The Revoltinator alternates between these 2 series of LEDs each time the rev-trigger is pressed. It also makes a shooting sound each time the main trigger is pulled, accompanied with corresponding lights that race forward across the top of the blaster. I must admit that the trigger pull does feel unusually labored, or at least gives more of a resistance than the trigger-pull of other semi-auto flywheel blasters. This may be knit-picky of me at this point, but the rev trigger and magazine release button both feel uncomfortable to press because of their edged textures. The ergonomics of the pistol grip is definitely something for users with larger hands to gripe about. It is stubby and has fake rebar and hoses connecting to the already short shoulder stock portion of the blaster. This makes for a tiny triangular space to put your thumb through when operating the blaster and it does get in the way of my wrist. There is a jam access door on the left side, but it can only open halfway and it slides loosely around until you close it completely with but a little detent at the lip to keep it shut. The battery tray is located in the grey ribbed (is it supposed to be a coil-over?) underbelly in front of the mag-well. There is a grey top handle with a Nerf tactical rail attachment point on it, reminiscent of the Modulus ECS-10 blaster, but facing the other way. I personally do not like it because it looks like it can turn but it is actually not designed to; It is a fixed piece and when you try to move it, it flexes like a cheaper plastic than I am used to seeing from Hasbro. There is another tactical rail located under the barrel, and that is another issue I simply must mention because I believe it should be a consideration of the Nerf engineers when designing their blasters. The length of the Revoltinator’s inner barrel tube is much too long. Judging from the placement of the motors to the end of the barrel, the dart must have to travel through a small tube for 13 and 1/2 inches. An entire Stryfe can fit in that 13 and 1/2 inch distance. With Nerf blasters, the longer a foam projectile has to travel through a tube, the greater the chances of it rubbing against the sidewalls, thereby transferring kinetic energy from the moving dart to the tube, effectively decreasing it’s inertia, resulting in what can be described as “barrel drag” which makes for slower dart velocities and shorter dart ranges. The fact that there is a Nerf barrel attachment point on top of this already long blaster indicates that the current Nerf design team does not care about this barrel drag issue at all. In conclusion, the list of shortcomings and complaints I have are long but are mostly minor things that can be overlooked when thinking about the end product. Focusing on the positives, the blaster works and has a strong enough velocity rating to compete with the rest of the Elite Nerf blasters. This is a fun blaster with great artistic and visual appeal that kids should appreciate. The interchangeable 18-dart magazine and motorized functionality are the perfect combination for “taking out hordes of Zombies,” or just competing in a Nerf war. Perhaps it is not mod friendly (a light voltage mod by the inexperienced would likely fry the Revoltinators sensitive LED and sound circuitry), but I anticipate that it will be well received in the Nerf community and especially by the young fans of the Nerf Zombiestrike line of blasters.
    Customer image
    5.0 out of 5 stars Averages 67 FPS; lights, sounds, circuitry, 18 dart mag, motorized... Zombiestrike?
    Reviewed in the United States on August 18, 2019
    My ProChrono Digital chronograph measured the speed of the darts fired by this stock Nerf Zombiestrike Revoltinator blaster at an average of 67 feet per second (FPS) using Nerf Elite darts (it is capable of shooting any standard Nerf Elite darts; blue, green, white, orange, purple/ light blue, Accustrike, yellow Alphastrike, Waffle-tip, and assorted decorated darts). The standard average velocity of a Nerf Elite blaster is 70 FPS, so the Revoltinator is very close to being at that Elite par. Just by looking at it, I can tell it belongs to the Zombiestrike series of Nerf blasters. The blaster’s shell art is littered with hints at an improvised patchwork of makeshift items like batteries, wires, nails, rebar, circuitry, etc. that a scavenging survivor of the Zombie apocalypse might use to create a weapon to defend him or herself. There is what seems to be a grey flip-phone attached to the top rear of the blaster’s shell embossed with the message “Nerf... No Zombies.” I would have liked to have seen this part of the blaster light up with LEDs (Light Emitting Diodes), but oh well. The large triangular white and red electrical warning sign would otherwise look out of place on a Nerf blaster, but thanks to the Zombiestrike theme, it is hardly noticeable. Apparently the 18-dart magazine got the artistic makeover while still retaining that Nerf N-strike cross-compatibility with other blasters. The big difference with this Zombiestrike blaster is that it is a motorized flywheel blaster. The first Zombiestrike flywheel blaster was the RevReaper, but it did not appeal to many because of some accuracy issues (and exhaustion) brought on by it’s repetitive and often frantic and laboring pump-action operation. Like the Stryfe, the Revoltinator is a true motorized semi-auto blaster powered by 4 AA batteries (included). My testing included the Duracell batteries that it came with as well as fresh batteries and I have determined that the batteries it came with produced the same results as the fresh batteries. The great selling point of the Revoltinator is in the flashing lights and sounds when the rev-trigger (aka acceleration button) is pressed. The blue NERF logo flickers on in a very noticeable way and one of two things happen: either 3 LEDs in an orange wheel on the left and right sides of the blaster cycle (clockwise on the right side, counterclockwise on the left side) and then they speed up to suggest that some kind of energy acceleration is occurring, or four bright blue LEDs on the right side of the blaster (that look like spark plugs) flickering light slowly from left to right in sequence until all of them are pulsing together with synchronized intensity and in unison, refracting light against the textured-edged surface directly below them to create an impressive visual effect. The Revoltinator alternates between these 2 series of LEDs each time the rev-trigger is pressed. It also makes a shooting sound each time the main trigger is pulled, accompanied with corresponding lights that race forward across the top of the blaster. I must admit that the trigger pull does feel unusually labored, or at least gives more of a resistance than the trigger-pull of other semi-auto flywheel blasters. This may be knit-picky of me at this point, but the rev trigger and magazine release button both feel uncomfortable to press because of their edged textures. The ergonomics of the pistol grip is definitely something for users with larger hands to gripe about. It is stubby and has fake rebar and hoses connecting to the already short shoulder stock portion of the blaster. This makes for a tiny triangular space to put your thumb through when operating the blaster and it does get in the way of my wrist. There is a jam access door on the left side, but it can only open halfway and it slides loosely around until you close it completely with but a little detent at the lip to keep it shut. The battery tray is located in the grey ribbed (is it supposed to be a coil-over?) underbelly in front of the mag-well. There is a grey top handle with a Nerf tactical rail attachment point on it, reminiscent of the Modulus ECS-10 blaster, but facing the other way. I personally do not like it because it looks like it can turn but it is actually not designed to; It is a fixed piece and when you try to move it, it flexes like a cheaper plastic than I am used to seeing from Hasbro. There is another tactical rail located under the barrel, and that is another issue I simply must mention because I believe it should be a consideration of the Nerf engineers when designing their blasters. The length of the Revoltinator’s inner barrel tube is much too long. Judging from the placement of the motors to the end of the barrel, the dart must have to travel through a small tube for 13 and 1/2 inches. An entire Stryfe can fit in that 13 and 1/2 inch distance. With Nerf blasters, the longer a foam projectile has to travel through a tube, the greater the chances of it rubbing against the sidewalls, thereby transferring kinetic energy from the moving dart to the tube, effectively decreasing it’s inertia, resulting in what can be described as “barrel drag” which makes for slower dart velocities and shorter dart ranges. The fact that there is a Nerf barrel attachment point on top of this already long blaster indicates that the current Nerf design team does not care about this barrel drag issue at all. In conclusion, the list of shortcomings and complaints I have are long but are mostly minor things that can be overlooked when thinking about the end product. Focusing on the positives, the blaster works and has a strong enough velocity rating to compete with the rest of the Elite Nerf blasters. This is a fun blaster with great artistic and visual appeal that kids should appreciate. The interchangeable 18-dart magazine and motorized functionality are the perfect combination for “taking out hordes of Zombies,” or just competing in a Nerf war. Perhaps it is not mod friendly (a light voltage mod by the inexperienced would likely fry the Revoltinators sensitive LED and sound circuitry), but I anticipate that it will be well received in the Nerf community and especially by the young fans of the Nerf Zombiestrike line of blasters.
    Images in this review
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    Customer imageCustomer imageCustomer imageCustomer imageCustomer imageCustomer imageCustomer image
    22 people found this helpful
    Report
    Reviewed in the United States on December 25, 2019
    Product Packaging: Standard PackagingVerified Purchase
    The first time I have heard my grandson say his present was AWESOME! Now that's a lot coming from an active and curious child like my grandson . He is usually bored with any toy by the next day. But not this time ,I won grandma of the year for this one lol!!!! Came in a two day period, which was a pleasant surprise. Everything was intact and the box it came in was even impressive . I would , recommended this gun for anyone with a special child they want to impress with this action packed Nerf gun! The lights and sounds are remarkable. It doesn't just light up it creates a light show of strobe magic. Worth every penny!!!
    7 people found this helpful
    Report
    Reviewed in the United States on August 20, 2022
    Product Packaging: Standard PackagingVerified Purchase
    Awesome toy. Works great and neat sounds. My Grandson loves it
    Reviewed in the United States on December 11, 2019
    Product Packaging: Standard PackagingVerified Purchase
    This thing is huge! Much larger than I expected (thanks a lot, self lol). My 5 year old son is pretty big for his age, but it's taken him a little while to get used to this gun. He's got it now though!
    You have to hold a charging trigger simultaneously while shooting the darts. So it takes some coordination. My biggest complaint is how easily this thing jams. There's a sliding door where you can remove the jammed bullet, so that's helpful, but it is quite annoying having to do it so often. I find that it doesn't really jam once you've started firing, it's once you put the magazine in and prepare for your first shot. We even got the official Nerf zombie darts, which are sturdier than the ones that come with the gun. The lights and sounds are pretty awesome...makes for an authentic zombie hunting experience.
    4 people found this helpful
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    Reviewed in the United States on October 27, 2020
    Product Packaging: Frustration-Free PackagingVerified Purchase
    WASTE OF MONEY Gun didn’t even work a week after his party. It won’t shoot any bullets out. Please don’t waste your money on this. Go to Walmart and get one. They work better
    Reviewed in the United States on January 12, 2020
    Product Packaging: Standard PackagingVerified Purchase
    My 4yo wanted this for Christmas and I was pleasantly shocked when it arrived. It is as big as he is and the sounds and lights are very cool! He loved it and I have been thinking about buying a second one for my 6yo, who was jealous because the one he chose was very boring compared to this one! Safety goggles are a MUST with this toy because it shoots hard, fast and long distance!
    7 people found this helpful
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    Reviewed in the United States on May 29, 2021
    Product Packaging: Frustration-Free PackagingVerified Purchase
    I bought this for my boys over a year ago. It didn't get much use because it would ALWAYS jam. Super frustrating to shot two darts and have to fix it. After losing darts along the way, I decided to buy off brand nerf darts because they still wants to use it. IT WORKS SO MUCH BETTER. It rarely jams and when it does, it's because we got a green with green tip (original dart) mixed in. In the picture I included the set I bought that works.
    Customer image
    5.0 out of 5 stars Jams with the included darts but.....
    Reviewed in the United States on May 29, 2021
    I bought this for my boys over a year ago. It didn't get much use because it would ALWAYS jam. Super frustrating to shot two darts and have to fix it. After losing darts along the way, I decided to buy off brand nerf darts because they still wants to use it. IT WORKS SO MUCH BETTER. It rarely jams and when it does, it's because we got a green with green tip (original dart) mixed in. In the picture I included the set I bought that works.
    Images in this review
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    Customer image
    2 people found this helpful
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    Reviewed in the United States on November 1, 2020
    Product Packaging: Frustration-Free PackagingVerified Purchase
    We love nerf here but this Revoltinator Nerf Zombie Strike blaster was a flop for us. The first day everything seemed to go well, it is easy to assemble nothing fancy just load the clip and aim. The sounds are a cool touch for a young child, but if you enjoy family nerf battles the added sounds are a dead giveaway to your location.

    Second day the darts started jamming after every third round was fired. The blaster as a side open spot to help you reach in and clear the jam. What I ran into was sometimes just the very end of the dart was even accessible a few times I had to get tweezers to get ahold of the dart to retract it. Everything is there with this one other than the constant jam issues. It's cool, the color combinations are great and the accuracy was better than most of our other nerf dart guns when hitting targets ~ even at long range this was highly accurate. Would love to see an improvement on the firing mechanism to this one. Right now it's sitting in the corner and my son may play with it here or there but it is not getting much use these days. The bonus here is if your doing a nerf battle with friends who are using this one, you are almost guaranteed to win!

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    Ángel
    5.0 out of 5 stars Excelente
    Reviewed in Mexico on January 16, 2024
    Product Packaging: Frustration-Free PackagingVerified Purchase
    Todo muy bien gracias
    Fernando Perez
    5.0 out of 5 stars Grande
    Reviewed in Mexico on May 27, 2022
    Product Packaging: Standard PackagingVerified Purchase
    Esta muy buenaa compralaaa :p
    Pat
    5.0 out of 5 stars Great product, A+
    Reviewed in Canada on March 2, 2021
    Product Packaging: Standard PackagingVerified Purchase
    I don't know why warmth is an option for the starts... Not applicable at all. Kids absolutly loved them. Easy to load and shoot, seems fairly accurate. The lights and sounds are an added bonus, and they look awesome.
    Amazon Customer
    5.0 out of 5 stars Stopped working after 2 two days. Trigger gets struck and never trigger a bullet. Waste of money
    Reviewed in India on February 20, 2022
    Product Packaging: Standard PackagingVerified Purchase
    The media could not be loaded.
     Stopped working after 2 two days. Trigger gets struck and never trigger a bullet. Waste of money. Pls help on repair this one
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    Amazon Customer
    5.0 out of 5 stars Stopped working after 2 two days. Trigger gets struck and never trigger a bullet. Waste of money
    Reviewed in India on February 20, 2022
    Stopped working after 2 two days. Trigger gets struck and never trigger a bullet. Waste of money. Pls help on repair this one
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    2 people found this helpful
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    N. Phi
    5.0 out of 5 stars Great value at sale price!
    Reviewed in Canada on May 20, 2020
    Product Packaging: Frustration-Free PackagingVerified Purchase
    This Nerf blaster is not just a reshell of the popular Stryfe blaster, but also its own interesting beast with light and sound effects. Sure, it’s gimmicky, but unlike many other Zombie Strike products, still clever enough for me to enjoy without shame. And at $26 CAD, I just couldn’t pass it up. The only question is whether in the future I will be able to upgrade the motors for LiPo use without disturbing the FX circuitry.
    2 people found this helpful
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